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2026-10-11 19:01:42 +03:00

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imagesize = 640, 360;
photonCasting = off;
numberOfPhotons = 100000;
numberOfPhotonPass = 1000;
numberOfBounces = 5;
/==================Scene 02======================
light = 1; 0.0,0.28125,1.5; 2,2,2; 0.1,0.0,0.1;
s = -0.2,-0.18125,1.5; 0.1; 0.5,1.0,0.5; 1;
s = 0.37,-0.18125,1.27; 0.1; 1.0,1.0,1.0; 2;
/Front
t = -0.5,0.28125,2.0; 0.5, 0.28125,2.0; -0.5,-0.28125,2.0; 0.75,0.75,0.75; 0;
t = 0.5,0.28125,2.0; 0.5,-0.28125,2.0; -0.5,-0.28125,2.0; 0.75,0.75,0.75; 0;
/Bottom
t = -0.5,-0.28125,2.0; 0.5,-0.28125,2.0; -0.5,-0.28125,1.0; 0.75,0.75,0.75; 0;
t = 0.5,-0.28125,2.0; 0.5,-0.28125,1.0; -0.5,-0.28125,1.0; 0.75,0.75,0.75; 0;
/Right
t = 0.5,0.28125,2.0; 0.5,0.28125,1.0; 0.5,-0.28125,2.0; 0.25,0.25,0.75; 0;
t = 0.5,0.28125,1.0; 0.5,-0.28125,1.0; 0.5,-0.28125,2.0; 0.25,0.25,0.75; 0;
/Left
t = -0.5,-0.28125,2.0; -0.5,0.28125,1.0; -0.5,0.28125,2.0; 0.75,0.25,0.25; 0;
t = -0.5,-0.28125,2.0; -0.5,-0.28125,1.0; -0.5,0.28125,1.0; 0.75,0.25,0.25; 0;
/Top
t = -0.5,0.28125,1.0; 0.5,0.28125,2.0; -0.5,0.28125,2.0; 0.75,0.75,0.75; 0;
t = -0.5,0.28125,1.0; 0.5,0.28125,1.0; 0.5,0.28125,2.0; 0.75,0.75,0.75; 0;
/Back
t = -0.5,-0.28125,1.0; 0.5,0.28125,1.0; -0.5,0.28125,1.0; 0.75,0.75,0.75; 0;
t = -0.5,-0.28125,1.0; 0.5,-0.28125,1.0; 0.5,0.28125,1.0; 0.75,0.75,0.75; 0;