imagesize = 640, 360; numberOfPhotons = 1000000; numberOfPhotonPass = 1000; numberOfBounces = 5; /==================Scene 03====================== /left lights light = 0; -0.49,0.27925,1.75; 2,2,2; 0.1,0.0,0.1; light = 0; -0.49,0.27925,1.5; 2,2,2; 0.1,0.0,0.1; light = 0; -0.49,0.27925,1.25; 2,2,2; 0.1,0.0,0.1; /right light = 0; 0.49,0.27925,1.75; 2,2,2; 0.1,0.0,0.1; light = 0; 0.49,0.27925,1.5; 2,2,2; 0.1,0.0,0.1; light = 0; 0.49,0.27925,1.25; 2,2,2; 0.1,0.0,0.1; /front light = 0; 0.25,0.27925,1.99; 2,2,2; 0.1,0.0,0.1; light = 0; 0.0 ,0.27925,1.99; 2,2,2; 0.1,0.0,0.1; light = 0;-0.25,0.27925,1.99; 2,2,2; 0.1,0.0,0.1; /back light = 0; 0.25,0.27925,1.01; 2,2,2; 0.1,0.0,0.1; light = 0; 0.0 ,0.27925,1.01; 2,2,2; 0.1,0.0,0.1; light = 0;-0.25,0.27925,1.01; 2,2,2; 0.1,0.0,0.1; /top light = 0; 0.25,0.27925,1.25; 2,2,2; 0.1,0.0,0.1; light = 0; 0.0 ,0.27925,1.25; 2,2,2; 0.1,0.0,0.1; light = 0;-0.25,0.27925,1.25; 2,2,2; 0.1,0.0,0.1; light = 0; 0.25,0.27925,1.5; 2,2,2; 0.1,0.0,0.1; light = 0; 0.0 ,0.27925,1.5; 2,2,2; 0.1,0.0,0.1; light = 0;-0.25,0.27925,1.5; 2,2,2; 0.1,0.0,0.1; light = 0; 0.25,0.27925,1.75; 2,2,2; 0.1,0.0,0.1; light = 0; 0.0 ,0.27925,1.75; 2,2,2; 0.1,0.0,0.1; light = 0;-0.25,0.27925,1.75; 2,2,2; 0.1,0.0,0.1; s = 0.0,-0.18125,1.5; 0.1; 1.0,1.0,1.0; 2; /Front t = -0.5,0.28125,2.0; 0.5, 0.28125,2.0; -0.5,-0.28125,2.0; 0.75,0.75,0.75; 0; t = 0.5,0.28125,2.0; 0.5,-0.28125,2.0; -0.5,-0.28125,2.0; 0.75,0.75,0.75; 0; /Bottom t = -0.5,-0.28125,2.0; 0.5,-0.28125,2.0; -0.5,-0.28125,1.0; 0.75,0.75,0.75; 0; t = 0.5,-0.28125,2.0; 0.5,-0.28125,1.0; -0.5,-0.28125,1.0; 0.75,0.75,0.75; 0; /Right t = 0.5,0.28125,2.0; 0.5,0.28125,1.0; 0.5,-0.28125,2.0; 0.25,0.25,0.75; 0; t = 0.5,0.28125,1.0; 0.5,-0.28125,1.0; 0.5,-0.28125,2.0; 0.25,0.25,0.75; 0; /Left t = -0.5,-0.28125,2.0; -0.5,0.28125,1.0; -0.5,0.28125,2.0; 0.75,0.25,0.25; 0; t = -0.5,-0.28125,2.0; -0.5,-0.28125,1.0; -0.5,0.28125,1.0; 0.75,0.25,0.25; 0; /Top t = -0.5,0.28125,1.0; 0.5,0.28125,2.0; -0.5,0.28125,2.0; 0.75,0.75,0.75; 0; t = -0.5,0.28125,1.0; 0.5,0.28125,1.0; 0.5,0.28125,2.0; 0.75,0.75,0.75; 0; /Back t = -0.5,-0.28125,1.0; 0.5,0.28125,1.0; -0.5,0.28125,1.0; 0.75,0.75,0.75; 0; t = -0.5,-0.28125,1.0; 0.5,-0.28125,1.0; 0.5,0.28125,1.0; 0.75,0.75,0.75; 0;